Australia: Both Ways Strong - Using Digital Games To Engage Aboriginal Learners
Australia: Both Ways Strong - Using Digital Games To Engage Aboriginal Learners Robyn Jorgensen, and Tom Lowrie, 2011 Engaging Aboriginal learners in the school curriculum can be quite a challenge given issues of cultural and linguistic differences. Even more so, these differences can be expanded when the students are in their adolescence. Creating learning environments that engage learners, while providing deep learning opportunities, is one of the biggest challenges for teachers...For the rest of the article, as well as maps, images, related items, and videos, please visit Indigenous Peoples Issues & Resources.